
In this lecture, Matt Hartle will lead you through the steps necessary to produce a finished visual effects shot from conception to the final composited rendering. Along the way we will examine modeling, texturing, animation, lighting and rendering using Mental Ray. We will then composite the rendered layers in After Effects, using a 3D composition with a camera exported from Maya. By bringing in the camera from Maya we will be able to integrate photographed elements with our rendered elements to create a final composite. Render layers from our Maya scene will include beauty, ambient occlusion, particles, ground fog and color alpha among others.
* Efficient Modeling
* Lighting Strategies
* Shading Pipeline and Custom Effects
* Render Layers
* Compositing in After Effects
* Importing the 3D Camera from Maya
01. Scene Overview
02. Modeling
03. Lighting
04. Shader Design
05. Render Layers
06. Compositing
System Requirements
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