Character Animation: Acting and Lip Sync

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This is Chris's third lecture in a series on character animation using Maya. In this lecture, Chris delves ever deeper into the world of acting and its most important aspect: the character's internal thought process. Chris covers the fundamental principles of lip sync and dialogue, from keying the audio track and breaking it down to phrasing and inflection. Building on earlier themes, including dynamic posing, contrast of shape and emotion, line of action and use of negative space, Chris shows you the step-by-step process of bringing a scene to the level of full 3D theatrical animation.

146 Minutes of Lecture

  • TOPICS COVERED

    * Importing Sound
    * Character Thought Process
    * Body Language vs. Lip Sync
    * Breaking Down the Track
    * Eye Direction
    * Phrasing
    * Rising Inflection
    * Plussing

  • CHAPTERS

    01: Importing Sound / Character Thought Process
    02: Body Language vs. Lip Sync
    03: Breaking it Down
    04: Lip Sync Proper / Eye Direction / Phrasing
    05: Applying Finaling Concepts to the Lip Sync
    06: Rising Inflection / Plussing
    07: The Final Details

    System Requirements
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