Environment Lighting for Production: 3ds max Rendering Techniques with Tim Jones

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Regular Price: US$79.00
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In this DVD, after setting up various production lighting rigs, Tim discusses the pros and cons of each solution. You will learn when to use one type of rig over another based on the goals of the project, as well as how to deal with the challenges that different scene elements create for your lighting setups. Tim will also show you how to render passes out of 3ds Max, composite them using Digital Fusion and set up your lighting in real-time using floating point image formats. Finally, you will learn how to set up a scene for multiple lighting scenarios including day, sunset and night shots.

Over 2 1/2 hours of lecture.

Topics Covered
Setting up Light Rigs
Rendering Passes
Compositing
Night-time Lighting
Sunset Lighting

Chapters
01: Light Rigs
02: Rendering Passes
03: Compositing
04: Night-time Light Rigs
05: Sunset Rigs

Instructor Bio
Tim Jones is a CG Supervisor specializing in environment modeling, lighting and compositing for a wide variety of projects ranging from game cinematics and ride films to television commercials and film. He received duel degrees in the fields of architecture and illustration from Lawrence Tech. After several years doing freelance and working for an architecture visualization firm he has made the switch to entertainment and is now working for Blur Studio. Tim's work can be seen in game cinematics and commercials such as Warhammer 40K, Hellgate: London, Ghost Recon 3, X-Men Legends 2 and Call of Duty: Finest Hour.

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