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Designing Creatures for Movies

In the first of two DVDs, Aaron Sims illustrates the techniques he uses when designing
creatures for movies. As the character's facial features are the first and most important part of designing characters in film, this DVD concentrates on creating the character head.

Using Photoshop, XSI and ZBrush, Aaron shows you how to accomplish stunning designs that can be easily altered for other designs. Speed is an important aspect of character design in production, which Aaron demonstrates by showing you how his process helps you design within a production environment. |
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Topics Covered:

Designing in Photoshop
Modeling a Creature Head in XSI
Texturing in XSI
Lighting and Rendering in XSI
Painting Final details in Photoshop
Using XSI to Model Shapes for ZBrush
Detailing and Texturing in ZBrush

Chapters:
01. Designing in Photoshop
02. Modeling a Quick Head in XSI
03. Texturing, Lighting and Rendering in XSI
04. Painting Final Details with Photoshop
05. Using XSI to Model Shapes for ZBrush
06. Using ZBrush to Detail and Texture
07. Rendering in XSI
08. Painting Final Details with Photoshop |
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Minimum System Requirements
1GHz or faster processor
512 MB RAM
64 MB Video RAM
DVD-ROM Drive
5 GB of hard disk space
1280 x 1024 display
Minimum Operating System Requirements
Microsoft® Windows® XP Professional,
Microsoft Windows 2000 Professional
Apple® Mac® OS X 10.2 |
This DVD-ROM also requires the Quicktime Movie Player (Version 5.0.5 or higher), the Ensharpen Codec (Version 1.0.1 or higher) and Acrobat Reader (Version 5.0 or higher) in order to view its contents.
The web links for these installers are below. If you don't have these items on your computer, please install these items before you launch the DVD-ROM Gnomon Workshop movie.
TechSmith EnSharpen Decoder Link:
http://www.techsmith.com/download/ensharpendecoder.asp
Apple Quicktime Link:
http://www.apple.com/quicktime/download/
Adobe Acrobat Installer Link:
http://www.adobe.com/products/acrobat/readstep2.html |
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About Aaron Sims
Aaron Sims began designing, sculpting and painting creatures for the movie makeup effects industry in the mid 1980s. In 1988, he joined Rick Baker's Academy Awardฎ winning Cinovation Studios Inc. where he worked on many projects including: The Nuttty Professor , Men in Black and How the Grinch Stole Christmas. |
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| In the late 1990s, Aaron began exploring the medium of computer animation, joining Stan Winston Studio in 2000 where he began building SW-Digital, a CG department within the Academy Award winning effects house. As that company's Art Director, Aaron has designed for such films as A.I. Artificial Intelligence , Terminator 3 , Constantine and Doom . |
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