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exotique
home > dvds > gnomon digital > maya > character rigging
 
Character Rigging
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    Skinning 4: Smooth Skin Influence Objects   Price: $49.00  
In this video we look at how Smooth Skin Influence Objects can be utilized to achieve these types of natural deformations using an intuitive and quick workflow.
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Instructor:
Alex Alvarez

Formats:
DVD-ROM

 
  DVD
   
    Skinning 2: Smooth Skin Weighting   Price: $49.00  
Continuing from 'Skinning, 1', we look at the workflow for effectively editing weights using Artisan and the Component Editor.
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Instructor:
Alex Alvarez

Formats:
DVD-ROM

 
  DVD - Out of stock
   
    Skinning 3: Head Skinning and Weighting   Price: $49.00  
For characters with dialogue or shots which require the expression of emotion, head and facial rigging is crucial. Again working with a Smooth Skin, we look at how the weights can be designed for the jaw, head and neck.
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Instructor:
Alex Alvarez

Formats:
DVD-ROM

 
  DVD - Out of stock
   
    Kinematics 1: Skeletons   Price: $49.00  
Everything one needs to know about creating skeletons, which will behave predictably in Maya.
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Instructor:
Alex Alvarez

Formats:
DVD-ROM

 
  DVD - Out of stock
   
    Kinematics 4: Arms and Legs   Price: $49.00  
This lecture discusses techniques that can be effectively used to rig a character's arms and legs.
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Instructor:
Alex Alvarez

Formats:
DVD-ROM

 
  DVD - Out of stock
   
    Kinematics 3: Inverse Kinematics   Price: $49.00  
This lecture explains all of the IK Handle Tool's settings from a real-world workflow point of view. The four IK Handle Tool types are demonstrated and their settings explained.
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Instructor:
Alex Alvarez

Formats:
DVD-ROM

 
  DVD - Out of stock
   
    Kinematics 2: Forward Kinematics   Price: $49.00  
The process of animating a skeleton via joint rotation is known as forward kinematics. There are several ways to create forward kinematic controls on a skeleton, however, which are intuitive and flexible.
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Instructor:
Alex Alvarez

Formats:
DVD-ROM